Thanks for the instructions - I haven't had time to try messing with BWP again lately, but I'll give it a whirl. Once you've done that, go back to your override folder and rename it to m. Simply scroll down to m, right click it and select 'Add Copy' and enter some easy to find name like #1. find the folder labeled with ITM.Ĭlick said folder once so it opens. On the left side you will see a lot of 'folders' with labels like 2DA, ARE. If there is, rename it to sw1h27_m for something (so you can restore the 'original', should it not be the cause for your troubles). Again, I have no idea what sort of problems are associated with that field so I have no idea why it would cause a crash (for me/you).įirst, you direct to your BG2 folder and from there you open the override folder and check if there is already a file named sw1h27.ITM. I have no idea what kind of conflict or what could be the cause, I fixed it by changing the paperdoll animation id from something like "FS - XX" to some other value (from a similar non-flame weapon). Just that, somewhere in my setup, and maybe yours, a conflict occurs. #Pool of radiance ruins of myth drannor patch 1.4 download mod#Now I'm not saying that the Flame Swords mod is to blame as there are plenty of people that use it without problems. Strangely enough the crash didn't happen when I equip the sword myself (you may want to try that too after console-adding the sword). Back then (well, 5 days ago) I simply fixed it by removing the item from that specific actor and it wasn't until my recent slaver crash that I made the connection of them being flame swords. Before I ran into the crash with the slaver random encounter I had a similar problem with Dark Side of the Sword Coast, which also had an enemy with a flame sword (m). It seemed that in my setup, and most likely in yours too, the flaming effect is causing problems. Since it appears the item-in-question is m I'll say that I too am having this problem. So you might try to replace that one first, maybe you're 'lucky' and it is indeed the same problem. Oh, before I forget! For the German user with the same problem, it was 'SW1H27.ITM' that caused the problem. cre you can take a closer look at it (again with NI). (Just make sure to backup any already existing files in your override folder, or those might be lost.=) cre file and rename it to rethie01.cre and place it in your override folder. cre file and rename it to the creature in question. Once you know the creatures, you can narrow down the culprit by replacing the creature files - one by one- and then retry the encounters, until your game won't crash anymore. (to make it easier, you can also search for createcreature and you'll get a list with all creatures which get spawned in those areas.) Within the area script, you look for any line that looks like this :ĬreateCreature("RETHIE01",10) // Slaver Use NearInfinity to look at the area scripts (choose the bcs folder and then open the corresponding areas e.g: ar0046.bcs. (Also, if you were traveling from city-area to city-are you can exclude the outdoor areas and vice versa.) ):ĪR0043 Random Encounter Outdoor (With rocks) Since the crash only occurs when you're getting waylaid, you can pretty much narrow the problem down to the following game areas (I'm just stealing those from the German help post, in case you're wondering. cre file still uses a lower animation (e.g: L_Cleric_Human_Male instead of Cleric_Human_Male), which would cause a crash.) or -more likely- an illegally equipped item (or corrupted item) in one of the. #Pool of radiance ruins of myth drannor patch 1.4 download how to#I have no idea which item it could be or how to solve itĪnyway, the crash is most likely a result of either a corrupted animation (since you have Infinity Animations installed, there is a chance that somehow a. Since it seem to be related to thi encounter and from what I have gathred it seems this is an item error i susepct it to be something the NPC carries with them, or an animation with a thrown weapon. I have tried an earlier save and left athkatla to different places but it is only when I get attacked randomly that it happens. It only happens when I get the random encounter. It was not the whispering staff and it does not seem to be anything my own npc's or I carry. I tried looking over these and others forums, but none seemed to isolate my problem. I started a BG2 character and everything went fine untill I was " beeing waylaid by enemies"Īn Assertion failed in ChVidImage.cpp at line number 1921 "https:/zootovaryvsems.I have made a new installation with the BWS and chosen the option "standard BWP" version with a few exceptions to armour rules and lowering of rep when i leave candlekeep.
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